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These scrolltexts are found in 'Wild Romance':


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Wild Romance by Enigma

Wild RomanceABMQRS]WXYZ^_ !"# - HERE IT IS ... MY FIRST, LAST AND ONLY VECTORS CONTAINING PART ... MUCH TIME HAS BEEN WASTED FOR THIS BUNCH OFF BITS AND BYTES ... LOOKING BACK, IT HAS BEEN A TIME OF TOO MUCH CODING IN FRONT OF MY C64.... AND I'LL NEVER DO IT AGAIN ..... C64 IS NOW HISTORY, BUT IT HAS BEEN A PART OF MY LIFE THAT CAUSED MUCH PAIN AND LUCK, HATE AND LOVE..... I HATE THIS MACHINE !!! TRIGGER IS GONE TO REAL-LIFE ...... - SLEDGE HAMMER! H - GGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - T#Y Z Y Z ^ _ Z ^ _ Z L!^" ! ! L!G - M'U V M%U V M!M!]!U ] M!M!]!U ] M!M!]!U ] M!M!]!U ] M!M - WHILE SCANNING DISK! - WELCOME TO THE SHOWL.G$ - AFTER WEEKS AND EVEN MONTHS OF HARD WORK, - WE 'RE ABLE TO PRESENT : - LINE-VECTOR ON 64 - OTHER ROUTINE CAN BEAT THIS - REALIZE THAT ALL OBJECTS CONSIST OF - MORE THAN 32 LINES!! - WELL,THE FIRST SHAPE WILL BE THE FAMOUS - PRESS SPACE TO LEAVE OBJECT AGAIN L.G - LL OBJECTS ARE PRECALCULATED THAT MEANS, - INFORMATION FOR EVERY LINE IS HOLD IN MEMORY. - HIS METHOD MAKES THE SPEED AND THE HIGH AMOUNT - OF LINES POSSIBLE. - HE NEXT OBJECT (A NICE CAR) FOR EXAMPLE - IS MADE OF 48 LINES AND THE MOVEMENT IS BUILT OF - 96 SEQUENCES, IN ORDER TO CREATE - A SMOOTHLY FLYING CHASSIS. - BY PRESSING 'RUN-STOP' YOU CAN FREEZE THE OBJECT - WAIT WHILE LOADING $.GB - EVERY OBJECT NEEDS AROUND 70-80 BLOCKS ON DISC - (DEPENDS ON THE NUMBER OF LINES AND SEQUENCES.) - ALTHOUGH THEY ARE PACKED,NEARLY ONE DISC-SIDE - IS NECESSARY, BUT THEREFORE YOU CAN ENJOY - THIS EFFICIENT LINE-VECTOR PART - (EFFICIENCE - NOT CONCERNING THE MEMORYL.F)L - THE THIRD OBJECT IS ONE OF FAVORITESP. - 1 0 4 (! )LINES BUILT A - INALLY I'VE MANAGED TO FINISH THIS PART. - STARTED TO CODE IN SEPT. LAST YEAR. - FTER HARD,LONG WORK MY - LINE+VECTOR-CALCULATING ROUTINE WAS FINISHED - -THE BASIS OF HIS PART - T WAS AT THE BEGINING OF THIS YEAR. - N THE FOLLOWING MONTHS I TRIED TO DRAW SHAPES, - BUT THE FIRST LOADERS I GOT, DIDN'T WORKED PERFECTLY - AND FOR WEEKS I DIDN'T WORK ON THIS PART. - T TOOK ME A FUCKING LONG TIME TO DEVELOP - +CALCULATE THE OBJECTS AND I HOPE THAT THE RESULT IS - ACCEPTABLEL.F P. - STILL INTERESTED IN READING ?? - -BUT BEFORE ENJOY THE - GOOD LOOKING OBJECT ,EEH!? - TO CONTINUE MY COMMENT ON THIS PARTL.C - HE LINE-ROUTINE CAN'T BE BETTER ANYMORE, - IT'S PERFECT! - MORE SPEED ON - 64 IS IMPOSSIBLE P! - HE CALCULATING-PROGRAM COULD BE BETTER AND P. - ORIGINALLY I'VE PLANED SEVERAL MORE - POSSIBILITIES L. - BUT THEN I WAS HAPPY - HAVING REACHED THIS POINTP.* - TIME TO CHANGE TOPIC.. - BUT FIRST OF ALL SEE THE ROTATING - SLEDGE HAMMER!AH - GGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - ABMQRS]WXYZ^_ !"#L - MQRS]WXYZ^_ !"#L - 0 .HERE IT IS L. - MY FIRST, LAST AND ONLY VECTORS CONTAINING PART L.T - MUCH TIME HAS BEEN WASTED FOR THIS BUNCH OFF BITS AND BYTES L.P C - LOOKING BACK, IT HAS BEEN A TIME OF TOO MUCH CODING IN FRONT OF MY C64P. - AND I'LL NEVER DO IT AGAIN T.T C - C64 IS NOW HISTORY, BUT IT HAS BEEN A PART OF MY LIFE THAT CAUSED MUCH PAIN AND LUCK, HATE AND LOVET.4 - I HATE THIS MACHINE L!$ - TRIGGER IS GONE TO REAL-LIFE X. - MQRS]WXYZ^_ !"#L - MQRS]WXYZ^_ !"#L - SLEDGE HAMMER! H - GGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - T#Y Z Y Z ^ _ Z ^ _ Z L!^" ! ! L!G - M'U V M%U V M!M!]!U ] M!M!]!U ] M!M!]!U ] M!M!]!U ] M!M - WHILE SCANNING DISK! - WELCOME TO THE SHOWL.G$ - AFTER WEEKS AND EVEN MONTHS OF HARD WORK, - WE 'RE ABLE TO PRESENT : - LINE-VECTOR ON 64 - OTHER ROUTINE CAN BEAT THIS - REALIZE THAT ALL OBJECTS CONSIST OF - MORE THAN 32 LINES!! - WELL,THE FIRST SHAPE WILL BE THE FAMOUS - PRESS SPACE TO LEAVE OBJECT AGAIN L.G - LL OBJECTS ARE PRECALCULATED THAT MEANS, - INFORMATION FOR EVERY LINE IS HOLD IN MEMORY. - HIS METHOD MAKES THE SPEED AND THE HIGH AMOUNT - OF LINES POSSIBLE. - HE NEXT OBJECT (A NICE CAR) FOR EXAMPLE - IS MADE OF 48 LINES AND THE MOVEMENT IS BUILT OF - 96 SEQUENCES, IN ORDER TO CREATE - A SMOOTHLY FLYING CHASSIS. - BY PRESSING 'RUN-STOP' YOU CAN FREEZE THE OBJECT - WAIT WHILE LOADING $.GB - EVERY OBJECT NEEDS AROUND 70-80 BLOCKS ON DISC - (DEPENDS ON THE NUMBER OF LINES AND SEQUENCES.) - ALTHOUGH THEY ARE PACKED,NEARLY ONE DISC-SIDE - IS NECESSARY, BUT THEREFORE YOU CAN ENJOY - THIS EFFICIENT LINE-VECTOR PART - (EFFICIENCE - NOT CONCERNING THE MEMORYL.F)L - THE THIRD OBJECT IS ONE OF FAVORITESP. - 1 0 4 (! )LINES BUILT A - INALLY I'VE MANAGED TO FINISH THIS PART. - STARTED TO CODE IN SEPT. LAST YEAR. - FTER HARD,LONG WORK MY - LINE+VECTOR-CALCULATING ROUTINE WAS FINISHED - -THE BASIS OF HIS PART - T WAS AT THE BEGINING OF THIS YEAR. - N THE FOLLOWING MONTHS I TRIED TO DRAW SHAPES, - BUT THE FIRST LOADERS I GOT, DIDN'T WORKED PERFECTLY - AND FOR WEEKS I DIDN'T WORK ON THIS PART. - T TOOK ME A FUCKING LONG TIME TO DEVELOP - +CALCULATE THE OBJECTS AND I HOPE THAT THE RESULT IS - ACCEPTABLEL.F P. - STILL INTERESTED IN READING ?? - -BUT BEFORE ENJOY THE - GOOD LOOKING OBJECT ,EEH!? - TO CONTINUE MY COMMENT ON THIS PARTL.C - HE LINE-ROUTINE CAN'T BE BETTER ANYMORE, - IT'S PERFECT! - MORE SPEED ON - 64 IS IMPOSSIBLE P! - HE CALCULATING-PROGRAM COULD BE BETTER AND P. - ORIGINALLY I'VE PLANED SEVERAL MORE - POSSIBILITIES L. - BUT THEN I WAS HAPPY - HAVING REACHED THIS POINTP.* - TIME TO CHANGE TOPIC.. - BUT FIRST OF ALL SEE THE ROTATING -