Psycho by Chromance
BCDEB - A BFKHBCDEBCIJ PQ - - - BCDEB - A BFKHBCDEBCIJ PQ - PGOLKLOGACHROMANCEINTRO BY ALEX - A BFKHBCDEBCIJ BCDEB - A BFKHBCDEBCIJ PQ - ANOTHER ONE BYTES THE DUST.. MEANWHILE READING THIS TEXT ENJOY THE BRILL OLD TUNE BY BRANDIS OF SHINING 8 IF YOU ARE INTO ADVENTURE GAMES YOU WILL LIKE THIS, AND IT'S VERY EASY TO SOLVE TOO! AND WHO CARES? NOBODY! THE ORIGINAL WAS SUPPLIED BY MYSELF TOO.. CONTACT ME - NOW ! WRAP...ROUGH - AND THESE ARE THE HELLOS WHICH GO THIS TIME TO... HITMEN * F4CG * ALPHAFLIGHT * SUCCESS&TRC * ONSLAUGHT * MOTIV 8 * FAIRLIGHT * TRIAD * ACRISE&EXCESS * LAXITY * EMPIRE * DEMONIX AREN'T WE ALL MAD? - ENGLISH VERSION [F1] GERMAN VERSION [F3] DOCS + ADVENTURE SOLUTION (!) [F5] - THE BASS PLANET 609-587-4495 WORLD HQ EDGE OF MIDNITE 609-587-5759 US HQ WEST POINT 45-7516-8120 EURO HQ FOR MAILTRADING LEAVE E-MAIL SOMEWHERE ! - - - - NLY THOSE WHO PROVE ENOUGH NERVE STREN-GTH CAN GO THROUGH THE DANGEROUS ADVEN- TURE. - SYCHO IS AN ADVENTURE GAME WHICH CON- SISTS OF DIFFERENT GRAPHICS AND TEXT. - IM OF THE GAME IS TO MAKE THE IMPENE- TRABLE WALLS OF - OWERHILL VANISH BY MAGICAL POWER. - ATO - A LITTLE HELPMATE - YOU'LL FIND YOURSELFINSIDE THE CASTLE WHEN THE ADVENTURE BE-GINS. - HAPING OF THE FURTHER PATH IS ON-LY IN THE PLAYER'S HANDS. - O FIND THE BEST WAY LOCATION, ITEMS AND POSSIBLE DIRECTIONS ARE SHOWN GRAPHICALLY ON THE SCREEN AND COMMENTED BY TEXT. - VERY LO- CATION KEEPS ITS OWN SECRET, WHICH CAN BE LIFTED WITH THOUGHTFUL COMMANDS. - O FACILITATE THE DANGEROUS JOURNEY THR-OUGH THE MASONRY FOLLOW COMMAND VERBS WHICH THE COMPUTER UNDERSTANDS: - - LOCATION CHANGE CAN BE MADE WITH THE USUAL CARDINAL POINTS IN ADVENTURE GAMES - O FEAR, ONLY WHO DARES WINS! - HIS IS THE ORIGINAL INSTRUCTION, THAT'SWHY IT SOUNDS SO STUPID, BUT ANYWAY IF YOU WANT TO SPOIL THE FUN ON THE GAME THEN PRESS SPACE NOW 'COS ON THE NEXT PAGE THERE'S A COMPLETE SOLUTION... - - -NOTE CODEWORD ON A SHEET- - # - RACKWORK DONE BY - ARGOD # -