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 **** COMMODORE 64 BASIC V2 ****                                              64K RAM SYSTEM  38911 BASIC BYTES FREE                                         READY.                                  LOAD"EON",8,1:                                                                  SEARCHING FOR EON                       LOADING                                 READY.                                  RUN                                                                             READY. -   -
                                            **** COMMODORE 64 BASIC V2 ****                                              64K RAM SYSTEM  38911 BASIC BYTES FREE                                         READY.                                  LOAD"EON",8,1:                                                                  SEARCHING FOR EON                       LOADING                                 READY.                                  RUN                                                                             READY. -   - 
 **** COMMODORE 64 BASIC V2 ****                                              64K RAM SYSTEM  38911 BASIC BYTES FREE                                         READY.                                  LOAD"LORDS-TITLE[CPX]",8,1:                                                     SEARCHING FOR LORDS-TITLE[CPX]          LOADING                                 READY.                                  RUN - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA - R - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 - AANP]YP!BB JG]!BB JG]!BB JP !BB JG !BB JG !BB JP_!BB JG_!BB JG_!BB JP"!BB JG"!BB JG"!BB JP]!BB JG]!BB JG]!BB JP"!BB JG"!BB JG"!BB JP_!BB JG_!BB JG_!BB JP[!BB JG[!BB JG[!BB JP!!BB JG!!BB JG!!BB J6^!B6 JP!!B8 XB -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA - AHNO$YP!BB JG$!BB JG$!BA AAJP&!BB JG&!BB JG&!BB - ABJF-!BB JG&!BB JP-!BB JP&!BB BQ AAB$ XB -   -                                            BASED ON THE GAME 'BORDERLANDS' BY EON                                                                                               GAME DESIGN                    AND COMPUTER IMPLEMENTATION BY                   BILL EBERLE                           JACK KITTREDGE                           PETER OLOTKA                          TED SCHMECKPEPER                         TREVOR WESTERN                                                                                                         ORIGINAL MUSIC BY                       MARK SUTTON-SMITH                                                                                             COPYRIGHT 1985,1986 EON SOFTWARE, INC. -   - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA -
                                            **** COMMODORE 64 BASIC V2 ****                                              64K RAM SYSTEM  38911 BASIC BYTES FREE                                         READY.                                  LOAD"LORDS-TITLE[CPX]",8,1:                                                     SEARCHING FOR LORDS-TITLE[CPX]          LOADING                                 READY.                                  RUN - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA - R - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 - AANP]YP!BB JG]!BB JG]!BB JP !BB JG !BB JG !BB JP_!BB JG_!BB JG_!BB JP"!BB JG"!BB JG"!BB JP]!BB JG]!BB JG]!BB JP"!BB JG"!BB JG"!BB JP_!BB JG_!BB JG_!BB JP[!BB JG[!BB JG[!BB JP!!BB JG!!BB JG!!BB J6^!B6 JP!!B8 XB -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA - AHNO$YP!BB JG$!BB JG$!BA AAJP&!BB JG&!BB JG&!BB - ABJF-!BB JG&!BB JP-!BB JP&!BB BQ AAB$ XB -   -                                            BASED ON THE GAME 'BORDERLANDS' BY EON                                                                                               GAME DESIGN                    AND COMPUTER IMPLEMENTATION BY                   BILL EBERLE                           JACK KITTREDGE                           PETER OLOTKA                          TED SCHMECKPEPER                         TREVOR WESTERN                                                                                                         ORIGINAL MUSIC BY                       MARK SUTTON-SMITH                                                                                             COPYRIGHT 1985,1986 EON SOFTWARE, INC. -   - !BA JQ<!BA JH<!BA JH<!BA JQ:!BA JH:!BA JH:!BA JQ7!BA JH7!BA JH7!BA NX7V - !BC JF7!BC JO<!BC JO<!BC J!>!BC JO7!BC JF7!BC JF7!BC JX7!BC JF7!BC JO9!BC JO9!BC J!:!BC JO<!BC JF<!BC JF<!BC JX<!BC JF<!BC JO>!BC JO>!BC NF - ADNG$U0!BA JH+!BA JH0!BA JH+!BA JH)!BA JH.!BA JH5!BA JH.!BA JH&!BA JH-!BA JH2!BA JH-!BA JH"!BA JH)!BA JH.!BA JG)!BA AANH$V0!BA JH+!BA JH0!BA JH+!BA JQ0!BA JH0!BA JH0!BA JH$!BA JH+!BA JH0!BA JH+!BA - ADJP0!BA JH0!BA JG0!BA AAB$ NH$#0 -  NH(U0!BA JH+!BA JH0!BA JH+!BA JH&!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JG&!BA - ABNG('X!BA JH(!BA JH(!BA JH(!BA JH&!BA JH&!BA JH&!BA JH&!BA JH)!BA JH)!BA JH)!BA JH)!BA JH&!BA JH&!BA JH&!BA JG&!BA AA - ABNP:V0!BA JH:!BA JH:!BA JQ7!BA JH7!BA JG7!BA AA - ACJP7!BA JH7!BA JG7!BA AAJQ4!BA JH4!BA JH4!BA - 
 PRESENTS                                                                  DONE BY COUNT ZERO -                              LORDS OF CONQUEST ! -        ... ONCE UPON IN TIME THERE WAS A POSSE SPECIALIZED ON DOING OLDSKOOL STUFF ... THIS POSSE IS BACK IN LATE 1996 WITH A PROPER CRACK OF LORDS OF CONQUEST FROM ELECTRONIC ARTS/EON 1985/1986 ... THIS RELEASE IS A PRESENT FOR PSYCHOBILLY !!! I KNOW HE LOVES TO PLAY SUCH STRATEGY GAMES ... SO ANOTHER ONE IN OUR OLDIE COLLECTION IS DONE PROPERLY ...MAIL TO COUNT0(AT)MAIL.NETWAVE.DE TO OBTAIN MORE COOL STUFF, E.G. CRYSTAL CASTLES, DRACONUS, CASTLES OF DR. CREEP AND COMBAT SCHOOL ... EMULATORS SUCK BIGTIME, BUT UNFORTUNATELY THEY MAKE THE COMMIE SURVIVE ... WHATSOEVER... SEE YA IN ANOTHER MAJOR RELEASE SOON ... COUNT ZERO IS OFF ... - RTS                                            CRACKED FOR REAL BY -   -  RECENTLY RECEIVED 2 DIFFERENT COPIES  OF THIS GAME AND BOTH WERE MORE OR LESS FUCKED UP ... - HE FIRST ONE WAS 'CRACKED' BY -  AND  SURELY WAS ONE OF THEIR WORST CRACKS -   HAVE EVER SEEN ... THE CHARSET OF THE   GAME WAS PARTLY DESTROYED DUE TO THEIR  BAD CRACKING ... THEY LEFT A ROUTINE IN WHICH DOES THIS ... THE 2ND VERSION -  AND HAD THAT CHARSET    THING WORKING, BUT ANY RESOURCES WERE   NOT INCREASED, SO YOU WERE NOT ABLE TO  COMPLETE THE GAME AT ALL IN 2 PLAYER    MODE ... -  NOW YOU GOT MY VERSION WHICH IS     SUPPOSED TO WORK NEARLY 100 % ...       NEARLY ? -  MAY ASK ... READ ON ...                                                                                                                                                      ... - HIS VERSION FEATURES:                                                          - - ULLY CRACKED                         - - LL MUSICS ARE DEPACKED FROM -  AND    NOT LOADED FROM - ISC                  - - ROTECTION REMOVED ... - UGS: - HEN WINNING THE GAME, THE SENTENCE     ' - ROCLAIMED'  COMES UP AND A JINGLE PLAYS ... - ELL, SOMETIMES THIS JINGLE DOES -     PLAY ... THIS IS ON MY ORIGINAL ASWELL  AND -  CAN HARDLY UNDERSTAND THAT ... -  DIDN'T FIND A BUG NEITHER ON THE      PLAYER OR ANOTHER TIMER-PROTECTION ..   MAYBE YOU FIND THE BUG ??? MAIL ME TO:                                            COUNT0 - MAIL.NETWAVE.DE                                                        FOR ANYTHING ... OR JUST 4 FUN ... - , CRACKED FOR REAL BY -  RECENTLY RECEIVED 2 DIFFERENT COPIES  OF THIS GAME AND BOTH WERE MORE OR LESS FUCKED UP ... - HE FIRST ONE WAS 'CRACKED' BY -  AND  SURELY WAS ONE OF THEIR WORST CRACKS -   HAVE EVER SEEN ... THE CHARSET OF THE   GAME WAS PARTLY DESTROYED DUE TO THEIR  BAD CRACKING ... THEY LEFT A ROUTINE IN WHICH DOES THIS ... THE 2ND VERSION -  AND HAD THAT CHARSET - D THING WORKING, BUT ANY RESOURCES WERE   NOT INCREASED, SO YOU WERE NOT ABLE TO  COMPLETE THE GAME AT ALL IN 2 PLAYER -  NOW YOU GOT MY VERSION WHICH IS - E SUPPOSED TO WORK NEARLY 100 % ... -  MAY ASK ... READ ON ... - HIS VERSION FEATURES: - LL MUSICS ARE DEPACKED FROM - D NOT LOADED FROM - ROTECTION REMOVED ... - HEN WINNING THE GAME, THE SENTENCE - ROCLAIMED'  COMES UP AND A JINGLE PLAYS ... - ELL, SOMETIMES THIS JINGLE DOES - D PLAY ... THIS IS ON MY ORIGINAL ASWELL  AND -  CAN HARDLY UNDERSTAND THAT ... -  DIDN'T FIND A BUG NEITHER ON THE - F PLAYER OR ANOTHER TIMER-PROTECTION ..   MAYBE YOU FIND THE BUG ??? MAIL ME TO: - 8 FOR ANYTHING ... OR JUST -
               PRESENTS                                                                  DONE BY COUNT ZERO -                              LORDS OF CONQUEST ! -        ... ONCE UPON IN TIME THERE WAS A POSSE SPECIALIZED ON DOING OLDSKOOL STUFF ... THIS POSSE IS BACK IN LATE 1996 WITH A PROPER CRACK OF LORDS OF CONQUEST FROM ELECTRONIC ARTS/EON 1985/1986 ... THIS RELEASE IS A PRESENT FOR PSYCHOBILLY !!! I KNOW HE LOVES TO PLAY SUCH STRATEGY GAMES ... SO ANOTHER ONE IN OUR OLDIE COLLECTION IS DONE PROPERLY ...MAIL TO COUNT0(AT)MAIL.NETWAVE.DE TO OBTAIN MORE COOL STUFF, E.G. CRYSTAL CASTLES, DRACONUS, CASTLES OF DR. CREEP AND COMBAT SCHOOL ... EMULATORS SUCK BIGTIME, BUT UNFORTUNATELY THEY MAKE THE COMMIE SURVIVE ... WHATSOEVER... SEE YA IN ANOTHER MAJOR RELEASE SOON ... COUNT ZERO IS OFF ... - RTS                                            CRACKED FOR REAL BY -   -  RECENTLY RECEIVED 2 DIFFERENT COPIES  OF THIS GAME AND BOTH WERE MORE OR LESS FUCKED UP ... - HE FIRST ONE WAS 'CRACKED' BY -  AND  SURELY WAS ONE OF THEIR WORST CRACKS -   HAVE EVER SEEN ... THE CHARSET OF THE   GAME WAS PARTLY DESTROYED DUE TO THEIR  BAD CRACKING ... THEY LEFT A ROUTINE IN WHICH DOES THIS ... THE 2ND VERSION -  AND HAD THAT CHARSET    THING WORKING, BUT ANY RESOURCES WERE   NOT INCREASED, SO YOU WERE NOT ABLE TO  COMPLETE THE GAME AT ALL IN 2 PLAYER    MODE ... -  NOW YOU GOT MY VERSION WHICH IS     SUPPOSED TO WORK NEARLY 100 % ...       NEARLY ? -  MAY ASK ... READ ON ...                                                                                                                                                      ... - HIS VERSION FEATURES:                                                          - - ULLY CRACKED                         - - LL MUSICS ARE DEPACKED FROM -  AND    NOT LOADED FROM - ISC                  - - ROTECTION REMOVED ... - UGS: - HEN WINNING THE GAME, THE SENTENCE     ' - ROCLAIMED'  COMES UP AND A JINGLE PLAYS ... - ELL, SOMETIMES THIS JINGLE DOES -     PLAY ... THIS IS ON MY ORIGINAL ASWELL  AND -  CAN HARDLY UNDERSTAND THAT ... -  DIDN'T FIND A BUG NEITHER ON THE      PLAYER OR ANOTHER TIMER-PROTECTION ..   MAYBE YOU FIND THE BUG ??? MAIL ME TO:                                            COUNT0 - MAIL.NETWAVE.DE                                                        FOR ANYTHING ... OR JUST 4 FUN ... - , CRACKED FOR REAL BY -  RECENTLY RECEIVED 2 DIFFERENT COPIES  OF THIS GAME AND BOTH WERE MORE OR LESS FUCKED UP ... - HE FIRST ONE WAS 'CRACKED' BY -  AND  SURELY WAS ONE OF THEIR WORST CRACKS -   HAVE EVER SEEN ... THE CHARSET OF THE   GAME WAS PARTLY DESTROYED DUE TO THEIR  BAD CRACKING ... THEY LEFT A ROUTINE IN WHICH DOES THIS ... THE 2ND VERSION -  AND HAD THAT CHARSET - D THING WORKING, BUT ANY RESOURCES WERE   NOT INCREASED, SO YOU WERE NOT ABLE TO  COMPLETE THE GAME AT ALL IN 2 PLAYER -  NOW YOU GOT MY VERSION WHICH IS - E SUPPOSED TO WORK NEARLY 100 % ... -  MAY ASK ... READ ON ... - HIS VERSION FEATURES: - LL MUSICS ARE DEPACKED FROM - D NOT LOADED FROM - ROTECTION REMOVED ... - HEN WINNING THE GAME, THE SENTENCE - ROCLAIMED'  COMES UP AND A JINGLE PLAYS ... - ELL, SOMETIMES THIS JINGLE DOES - D PLAY ... THIS IS ON MY ORIGINAL ASWELL  AND -  CAN HARDLY UNDERSTAND THAT ... -  DIDN'T FIND A BUG NEITHER ON THE - F PLAYER OR ANOTHER TIMER-PROTECTION ..   MAYBE YOU FIND THE BUG ??? MAIL ME TO: - 8 FOR ANYTHING ... OR JUST -